|
Post by cajones on Apr 28, 2005 7:45:58 GMT -5
(LOL). Well, after some interesting happenings during a bout of text-based combat, I thought it'd be nice to have a place here where people can post their results. There's no real score, otherwise it'd be in the stats too... but at times the results can be interesting. (I just noticed something yesterday that I forgot pretty much immediately after putting it into the game. I've found it quite useful!).
that, and I think that the site needs an update; so I plan on redoing the games section (I'd like to see what people have noticed, but how many people come this way?). And hopefully there'll be more. Who knows.
and just in case you're wondering, there is a way in A Battle to get your HP over 100.
|
|
|
Post by cajones on May 2, 2005 15:08:41 GMT -5
Well, I guess I'll start...
(I'm putting my stats in quotes because they're displayed in a block quote.)
Well, we had an interesting start... let's see, first thing to happen was a random number error (I need to fix that...), followed by a blast from opponent, and another error. After that things went well... until we had this little trading of big attacks (Brought him down quite a bit, only to have him bring out the fire attack). After that I pretty much just tried to recover health and finish him.
|
|
Aran
Full Member
Whose idea was it to wear ties?
Posts: 117
|
Post by Aran on May 2, 2005 15:16:43 GMT -5
Your health:93 Your power: 9 Opponent's health: -7 Opponent's power: -3 Final combo length: proj Your last move: blast
I don't really think anything interesting happened. It did pull the fire attack once.
|
|
|
Post by cajones on May 6, 2005 7:56:18 GMT -5
So I got board and had a few minutes before class...
... pretty much just messed around.
|
|
|
Post by cajones on May 10, 2005 9:11:58 GMT -5
While this doesn't look too good, it was actually most ... awesome. Opponent never blasted me--other than that closing db-like fire struggle... and... it was just incredibly violent and actually came out with a maximum-length combo. Of course I noticed a little bit of stupidity in the coding that I will have to fix... but otherwise, this was pretty... kick@$$.
|
|